Results tagged “nintendo ds” from Sunday Mercury - Power Up
THIS Easter I can guarantee one thing: it isn't the Easter Bunny the kids are going to be talking about, it's the Nintendo 3DS.
Following hot on the heels of Microsoft's Kinect for the Xbox 360 comes Nintendo's foray into the next generation of gaming.
Just as Kinect revolutionised the way we see console gaming by doing away with controllers altogether, Nintendo once again redefines the handheld gaming genre with the 3DS.
The hype has been huge. 3D gaming WITHOUT glasses.
Not possible, surely?
I was sceptical. I thought it was marketing overdrive from Nintendo that could not live up to the promise.
And I was wrong. This IS 3D gaming without any glasses required.
The graphics are crystal-clear with huge depth, and it feels like the action is going to burst out of the screen.
In terms of computer gaming, this is history in the making - and it does need to be seen to be believed. Michael French, who is editor-in-chief of games industry magazines MCV and Develop, believes the impact will be significant.
"Nintendo 3DS turns 3D into something mass-market and credible," he told me. "It has the potential to win over the sceptics and impress those used to watching 3D film and TV encumbered by glasses.
"The launch looks set to be the biggest hardware release in the UK yet, with pre-orders at in excess of 120,000. That's already much higher than the Wii's large-scale launch in 2006.
"Depending on stock availability, up to 150,000 could be sold in the first weekend. After that, it depends on availability. But sales could well be much higher if there are enough units out there."
Not only has Nintendo delivered on the 3D promise, but it has done so with very high-end graphics and a handheld console bursting with hidden extras and class. This is wi-fi compatible, has a 3D camera and even comes with built-in motion and gyro sensors for a whole new range of possibilities in terms of gameplay.
Control systems have been tweaked, too, with a new 360Â° circle thumb-pad to give you effortless control of the action. It has built-in dual speakers on each side of the screen, an extendable stylus, built-in microphone and touch-screen.
If James Bond was into handheld gaming, this is surely what he would carry around between shooting people with his Walther PPK and bedding busty blondes.
It's innovation at its best and once again sees Nintendo - veterans of the industry with a track record of consistently delivering ground-breaking products - pushing the boundaries and striving to be number one.
If you don't believe me, walk into any electrical store, games store or supermarket where you see one on display, pick it up - and prepare to be astounded. This is the future, it's here, join in...
NINTENDOGS 3D: Quite simply a huge hit in our house. The dogs look even cuter in 3D and the gameplay is vastly improved.
SUPER-MONKEY BALL 3D: Another big hit in our house. This is a lunatic game based around puzzles. Tilting the monkey ball round the puzzles is excellent with the new motion sensor.
GHOST RECON: SHADOW WARS: An adult title aimed at older gamers. This is a slick, turn-based RPG game presented from a bird's eye view. Not groundbreaking but solid and enjoyable.
SPLINTER CELL 3D: Another classic gets a revamp. This is a good action adventure game loaded with weapons and requiring some tactical nous. A little let down by the clumsy control system.
ASPHALT 3D: A high-octane, well-polished racer. Plenty packed in, and some great graphics, but ultimately lacking in anything fresh.
RAVING RABBIDS: TRAVEL IN TIME 3D: Sixty different levels over four different time periods, this insane adventure will delight fans young and old, whether they're new or diehard fans.
THE Pokemon franchise seems to get bigger each year with a new look.
Last year, we reviewed the excellent Pokemon Silver game and now they have returned with Pokemon Black and Pokemon White.
They are two separate games but ones that can be linked up wirelessly via gamers to make a combined game.
As ever, the aim of the game is to explore your environment catching Pokemon and training them as you go. Then you need to launch them into battle, but this time around there are some new battle modes to enjoy and plenty of variations in both story and gameplay.
Graphically, this is as cute and cheerful as you would expect but it was the depth of the story and the plot twists that really make the game.
If you are a fan, then rest assured this is progress, and a game that has clearly been designed for you.
I'm not a Pokemon aficionado but I did find this to be good fun and a very high quality game.
The Nintendo 3DS is to make its UK show debut at this month's Midlands MCM Expo, which takes place at Telford's International Centre on 19 February. Visitors to the event will have an amazing opportunity to preview Nintendo's revolutionary glasses-free 3D gaming system more than a month before its official 25 March launch.
"Nintendo 3DS is not just about being able to watch and play in 3D without glasses - it also offers unique social experiences," said Laurent Fischer, Nintendo of Europe's Managing Director of Marketing & PR. "In the way Wii brought families together, Nintendo 3DS will appeal to a broad range of people."
The Nintendo 3DS includes two screens; the bottom touch screen makes use of a telescoping stylus that is stored in the unit itself while the top screen displays 3D visuals to the naked eye. Looking at the screen is like peering through a window into a world where characters and objects have true depth. The system also has a 3D Depth Slider that lets players select the level of 3D they enjoy the most. The 3D effect can be increased up to the highest level, scaled back to a more moderate setting or even turned off completely, depending on the preference of the user.
In addition to the familiar + Control Pad and button controls found on previous Nintendo handhelds, the Nintendo 3DS now also includes a Circle Pad, which provides a full 360 degrees of direction, giving it the freedom and precision needed to play games in 3D worlds. It brings the same degree of responsiveness that gamers enjoyed when Nintendo introduced an analog control stick to navigate Marioâ¢ through Super Mario 64â¢ on the Nintendo 64â¢ system.
Meanwhile, a built-in motion sensor and gyro sensor can react to the motion and tilt of the system, so whether players are twisting their systems side to side or moving them up and down, their motion-compatible Nintendo 3DS games respond instantly. According to Nintendo, no other system includes so many tools for game developers to create new and fun experiences for players.
To buy tickets to the Midlands MCM Expo at Telford International Centre on 19 February, please visit: www.midlandsmcmexpo.com/tickets/
For more information on the exhibitors, special guests and attractions that will be at the Midlands MCM Expo, please visit www.midlandsmcmexpo.com
Donkey Kong and Mario have had a simmering rivalry now since the dawn of time.
Well, almost. It's been a few decades certainly and it's always nice when Nintendo pits them against each other.
So early on in the year it's brilliant to report that this is such a fantastic game.
Usually after Christmas there is a lull in the industry but this year it seems quite the opposite.
This game is based on the simple concept of 2D platforming and negotiating your mini-Marios through the inventive and wacky levels.
It's similar in some respects to Lemmings in that you must get from A to B, negotiating the obstacles, but also a bit like our main review in that you must utilise the tools on offer to get through the levels.
It's a very polished and pleasing puzzle game with plenty of replay value.
There is the ability to learn how to edit, construct and share your own levels.
It's a fantastic little game and once again it's fascinating how much they can cram on one tiny grey little cartridge!
I liked the little nods to the heritage of Nintendo throughout the game.
I have three girls at home dying to see it and were delighted to get a sneak look at it via the official game for the Wii and DS.
Tangled is Disney's re-telling of the Rapunzel story and looks set to be a roller-coaster action/adventure/romance smash for the whole family.
The game lets you play in the role of Rapunzel and the love interest Flynn Rider, you can pick which one you want to control but you have to switch between the two characters to progress.
The game is aimed squarely at the 6-11 age bracket I would say although the biggest fan in our house was Lily aged 4.
She is getting pretty good at video games thanks to me and tends to pick them up quite quickly - she played along with her elder sister Katie aged 12.
Both girls were enthralled in the adventured and had a lot of fun playing, it was very much like playing through a fairy tale and the enchanting graphics and setting make it a real treat.
As with many of these games the mechanics at heart are fairly simplistic, this is your good-old fashioned platform, action game. There are a few replayable mini-games chucked in too for good measure.
The real fun comes from the inventive use of the hair as rope, swings etc - it's a very quirky game with a great sense of fun and mischief.
It's typical Disney fodder really, presented beautifully and great for entertaining the kids. The graphics are bright and cheerful and some of the voice-overs are taken directly from the film, as is the great soundtrack.
You can't go far wrong and you can fully expect the kids to be pestering you for this one!
Certainly better for younger kids than the elder ones though, teenagers will probably find it too easy.